This paper looks at a few experiments on comics-storytelling in digital comics. The paper starts with introducing aspects from media psychology and research on technical documentation to look into the narrative and graphic structure of comics and touches on the characteristics of digital media before focusing on specific examples in more detail.
It can be said that a lot of digital and analogue comics constantly experiment on formal and narrative options. This is most obvious where elements of other narrative media get included (see Dittmar 2012 for a more thorough discussion of digital comics). The growing spectrum of forms offers more and more areas to use comics for: not only fictional but also non-fictional issues are communicated increasingly often in comics. For instance, maintenance manuals and assembly instructions for all kinds of artefacts are provided in sequential images more and more (see Schwender 2007, also: Jüngst 2010) – they are much easier to read than descriptive texts, as no translation of text into visual information is done, but the artefact in question and its parts are depicted and can be recognised easily.