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Scholar Directory

Today sees the launch of a new resource on the Comics Forum website. The scholar directory provides information on the biographies, research interests, conference papers and publications of scholars from around the world. The hope is this will be useful in helping scholars to make connections, see where people are studying and what they’re interested in, and increase the accessibility of comics scholarship for everyone.

Until today the directory has been running in a limited pilot phase, with invited parties submitting their data for inclusion so we could work out how to build the pages and structure the system. Many thanks to all those who agreed to take part in this trial run.  Now, I’m delighted to invite all comics scholars to fill in our data form and submit it to comicsforum@hotmail.co.uk for inclusion in the listings. Any queries about getting listed can also be directed to this email address.

Click here to be taken to the scholar directory.

Click here to download the data form.

IH

 

Digital Comics: New Mutations & Innovations by Daniel Merlin Goodbrey

We are pleased to be able to offer Daniel Merlin Goodbrey’s presentation ‘Digital Comics: New Mutations & Innovations’ for download in PDF format. This paper was presented on the 18th of November 2011 as part of Comics Forum 2011. Many thanks to Daniel for making this available!

Click here to download the presentation.

Abstract: The medium of comics sits on the cusp of the digital future promised to comic creators at the turn of the century. Explorations of the infinite canvas and the many strange mutations of the hypercomic have been given a new relevance and audience by the recent advances in portable display and mobile media. Now, with a decade of experimental digital work behind us, the wider world is at last beginning to catch up to these odd outliers of the form.

As the comics industry moves to catch up with the frontier, newer and stranger ideas must be entertained. The hunt for weirder, more wonderful mutations must be renewed with new vigour and new purpose. This talk considers the different directions potential explorers of the medium might next pursue. It examines the possibilities of new forms such as locative, sonic, game, spatial and AR comics. In doing so it aims to map some of the many trails leading out into the new decade of experimental comics that lies before us.

Daniel Merlin Goodbrey is a senior lecturer in Interaction Design at The University of Hertfordshire in England. A prolific and innovative comic creator, Goodbrey has gained international recognition as a leading expert in the field of experimental digital comics. His hypercomic work received the International Clickburg Webcomic Award in Holland in 2006 while his work in print was awarded with the Isotope Award for Excellence In Comics in San Francisco in 2005. An archive of his work can be found here.

Comics Forum 2011 was supported by Thought Bubble, the University of Chichester, the Henry Moore Institute, Dr Mel Gibson, Routledge, Arts Council England, Intellect and Molakoe Graphic Design.

 

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The Body as a Canvas in Comics: Karrie Fransman Explores the Influence of Corporal Studies in the Creation of her graphic novel The House That Groaned

This video is titled ‘The Body as a Canvas in Comics: Karrie Fransman Explores the Influence of Corporal Studies in the Creation of her graphic novel The House That Groaned‘. This is a hybrid of two papers given at Graphic Medicine in Leeds Art Gallery and Comica Symposium in Birkbeck University of London in November 2011 and contains original art work drawn for the paper.

Part 1:

Part 2:

Karrie Fransman’s autobiographical comic strips were published in The Guardian. Her comic serial ‘The Night I Lost My Love’ ran in The Times. Her graphic novel, The House That Groaned, is published by Random House’s Square Peg and has received praise from film director Nicolas Roeg. She has talked about her work at Saint Martins, London College of Communication, The University of Birkbeck, the Institute of Contemporary Arts and for The British Council and exhibited her work last year in London, Belgium and Moscow. Karrie was born in Edinburgh and lives in London in a house not so dissimilar to the one in her book. You can see more of her work at www.karriefransman.com and more about her book at www.thehousethatgroaned.com. She can be found on Twitter here.

Comics Forum 2011 was supported by Thought Bubble, the University of Chichester, the Henry Moore Institute, Dr Mel Gibson, Routledge, Arts Council England, Intellect and Molakoe Graphic Design.

 

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Image [&] Narrative #1: The Strip Turnhout Festival vs. the F.A.C.T.S. Convention, In which the Graphic Novel Shines by Virtue of Its Absence (Part I) by Charlotte Pylyser

In the course of the four installments I will be writing for this blog, I will attempt to briefly investigate some phenomena that have struck me during my (ongoing) investigation of the graphic novel scene in Flanders. In doing so, I do not intend simply to provide a descriptive overview of the scene. Instead I aim to capitalise on the particular nature and function of the Flemish production in terms of how it allows us to address certain existing questions in the domains of comics studies, literary studies and cultural studies, how it allows us to reformulate those questions and how it generates new questions in those domains.

Today:

The Strip Turnhout Festival vs. the F.A.C.T.S. Convention, In which the Graphic Novel [1] Shines by Virtue of Its Absence (Part I)

A couple of months ago, attempting to gain additional insight into my research object, I found myself attending the largest Flemish comics festival currently in existence: Strip Turnhout. Lest the Franco-Belgian connection fools the reader into associating this festival with the iconic Angoulême festival in France, I must emphasise that this festival is of rather more modest dimensions [2]. Strip Turnhout is a bi-annual festival. Founded in 1977 it runs over the course of two days (and one evening). The 2011 Strip Turnhout edition included expositions ranging from very mainstream material to the more experimental works of a Karrie Fransman or Douglas Noble (in 2011 the UK was featured as the guest country of honour). One might also browse the bins at the comics flea market (most comparable to the space called the “dealer’s room” by Matthew J. Pustz in his monograph on American Comic Book Culture (1999)) as well as partake of the now-standard cartooning performances to music. At the heart of the festival lies the comics fair, however, the space in which both more established publishers and independent newcomers display their wares and comics artists sign (or mark) their work. In Pustzian terms, this is a place where the artist’s alley and the publisher’s area come together, although it must be noted that the festival is not as rigorously structured as an American comics convention seems to be (one publisher had migrated into the exposition area for example). The comics which can be found at this festival – both in the dealer’s room and in the publisher’s area/artists’ alley – tend to be European comics. American comic books are nigh invisible and while some (expo) space is devoted to alternative comics, these are not the comics the fans or collectors seem to be interested in. Indeed, there are two audience sections at Strip Turnhout that truly stand out and whose attitude towards the festival is quite visibly different. One of these is overwhelmingly male and relatively advanced in age (this is the fan and collector audience), the other tends to be very young (these are the children who bring their mothers and fathers). The participation style of the former may be described as focussed, that of the latter as casual. One cannot help but notice the perpetuation of certain comics stereotypes in this distribution. The collectors gather in the dealer’s room, the flea market packed with older Flemish comics, or the comics fair where they have traditional or fantasy comics artists sign their comics [3]. The children tend towards mainstream expositions and events focusing specifically on mainstream children’s comics. As a result, while the biggest names in Flemish alternative comics do get to sign some copies of their work, in terms of audience (more so than in terms of the space they are awarded), the (Flemish/European) graphic novels seem to fall between the cracks at the festival.

The particularities of the Strip Turnhout festival struck me as all the more interesting because of the contrast they provided with a convention I had attended the year before in Ghent (we are of course still in Flanders here). This convention – called F.A.C.T.S. after its focus on fantasy, anime, comics, toys and space – also engages with comics, but it does so in a different way. Organised annually since 1993, this is a convention which seems to function much along the lines of the American convention. Originally very much a small-scale fan initiative, it has surpassed Strip Turnhout in terms of visitor turnover [4]. While some aspects of the convention are similar to what Strip Turnhout offers (the dealer’s room remains a fixture at both events, although what is dealt and how is quite distinct), others are decidedly unique to the F.A.C.T.S. initiative: movie guest stars, screenings of anime and sci-fi movies etc. Whereas these activities echo F.A.C.T.S.’ multifocal approach (an approach that arguably emerges from the nature of the cultural objects featured) one of the most visible characteristics of the convention can be connected to comics culture per se: costuming. In reference both to the American superhero tradition and (especially) the Japanese cosplay phenomenon, role-playing and dress-up are one of the most striking components of the F.A.C.T.S. convention. This dimension, along with the American and Japanese comic book culture, is completely absent from the Strip Turnhout festival. Additionally, Strip Turnhout is also far less commodified in comparison with the F.A.C.T.S. initiative, which is described by the organisers as a “buyers’ paradise” (F.A.C.T.S. website). While one may be put off by the merchandising tsunami that is F.A.C.T.S., something can be said for the strong economical or consumerist orientation that accompanies the convention in that it arguably forms an impetus to keep the convention more of an open system in terms of audience gathering [5]. In both respects, our general impression might be that the Strip Turnhout Festival exercises more (old world) restraint than does F.A.C.T.S., which – after the concept of a convention – seems to focus more on the (social) fan experience and less on that which facilitates the experience (the comics themselves). In contrast to the festival, the convention caters to an audience which seems to consists largely of adolescents or “younger adults” (15-35 age range), both male and female. Doubtless the inclusion of anime in the event facilitates the introduction of youngsters and women to the convention. Indeed, while the costume aspect makes it so that far more skin is shown at F.A.C.T.S. than is the case at Strip Turnhout, the increased presence of female fans in the fannish realm itself arguably makes the convention a less sexistically structured space. Additionally, the element of play and performance inherent in the costumes may also be said to neutralise the sexualisation of what they reveal in a way. Most striking, however, at F.A.C.T.S. has proven the nigh complete rupture the convention signifies with regard to the home production. The audience is quite Flemish (although the convention does have international appeal), but there are very few Flemish comics, graphic novels or artists in sight. Interviews with convention-goers point towards the fact that 1) while they may know some Flemish comic books, the ones that appeal to them are made either in the fantasy or the American comic book tradition and 2) they are not very familiar with the Flemish graphic novel. The latter point is in fact an understatement, these are comics fans who often had not even heard of the most well-known Flemish graphic novelists. At this point I found myself almost in a parallel universe (compared to my own research focus), a universe clearly made up not necessarily by comics readers, but by fans and American comic book culture enthusiasts.

As Pustz indicates in his book, conventions or festivals are an integral aspect of comics culture, of the experience of the form. Their dynamic (self-) positioning can therefore function as a site of revelation when it comes to changes (or changed constellations) in the culture. In this case I have introduced the festival and the convention as they seem to point towards a sort of moulting of the comic book culture in Flanders which – at the very least in terms of cultural praxis and audience – appears to have resulted in the emergence of three simultaneously existing spheres amongst the adult audience: a USA-oriented sphere, a more nostalgic Franco-Belgian-oriented sphere and a (European) graphic novel sphere. While at least two out of these three spheres are deduced from tangible events, I believe they are mobile concepts, if one allows for a case-by-case adjustment of the relationships between the spheres (and arguably provided that they are used within a context that touches upon culture and audience more than text). If cultural praxis is the element that allows me to speak of these spheres then we must flesh out the hallmarks of the practices and audiences associated with each sphere. Part II of my posts on the Flemish graphic novel will tend to this very question (among other things I will spend some time on the issue of convergence culture which we should not be too quick to apply to any of the spheres (in particular the USA-oriented one)).

References

“English, Strip Turnhout.” Strip Turnhout. Strip Turnhout vzw. n.d. web. 13 Feb. 2012.

“F.A.C.T.S. 2011 – 21st edition – Facts.” F.AC.T.S. – comics, sci-fi and anime festival. BVBA Con-Fuse. n.d. web. 13 Feb. 2012.

Pasamonik, Didier. “Angoulême 2012 : Les organisateurs annoncent une fréquentation en hausse et préparent le 40e Festival – Actua BD : l’actualité de la bande dessinée.” ActuaBD. ActuaBD. 30 Jan. 2012. web. 13 Feb. 2012.

Pustz, J. Matthew. Comic Book Culture: Fanboys and True Believers. Jackson: University Press of Mississippi: 1999.

Charlotte Pylyser is a PhD student at the Catholic University of Leuven. She operates from a literary studies and cultural studies background and her research concerns the Flemish graphic novel in particular and issues of culture and context with regard to comics in general.

She sits on the editorial board of Image [&] Narrative.

[1] – Let me simply state that “graphic novel” should be considered in the Flemish (European) context in this text. For the sake of brevity, I am talking about this phenomenon: http://brechtnieuws.blogspot.com/, not so much about this one: http://www.dccomics.com/vertigo/.

[2] – While it is difficult to determine exactly how many people attend the festival (as it is free and there is no alternative control system), its website suggests that we ought to situate the visitor turnover capacity in the realm of 15000 people (Strip Turnhout Website). Simply as a means of comparison, Angoulême was reported to have welcomed something closer to 215000 visitors this year (ActuaBD Website). This number, too, is tentative at best, but it suffices for a sketch of proportions I believe.

[3] – Some examples: http://www.stevendupre.be/, http://kristofspaey.wordpress.com/.

[4] – As F.A.C.T.S. charges an entrance fee, more reliable visitor numbers can be provided. The event now welcomes around 20000 fans (F.A.C.T.S. Website).

[5] – Strip Turnhout is a state subsidised initiative, I plan to investigate the role of the (fundamentally important) subsidising policy in Flanders in another blog post.

 
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Posted by on 2012/02/20 in Image [&] Narrative

 

Genocide in Comics by Laurike in ‘t Veld

The first time I encountered Art Spiegelman’s Maus (1986 & 1992) was, as for many, a revelatory experience. During my studies I had mainly focused on the representation of genocide in moving images; films, documentaries, television programs. I prided myself of having gained something of a distance to my studied objects. I could look at a film about the genocide in Rwanda or Bosnia and maintain my academic analytical composure, not letting the images get to me too much. But then I opened Maus, which broke right through my academic filters, as did Jean-Philippe Stassen’s Deogratias, Jeroen Janssen’s Muzungu, Joe Sacco’s Safe Area Gorazde, Paolo Cossi’s Medz Yeghern and many other comics.

The impact of the medium made me exchange the realm of moving images for that of the static image, which is moving nonetheless. It is my firm belief that the medium of comics employs unique strategies in representing something as sensitive as a genocide and in trying to establish a connection with the reader. Every comic book that deals with genocide reinforces the idea that these strategies need to be analyzed systematically. My research project, titled Genocide in Comics, analyzes how genocides are imagined and represented in comics and connects theories from genocide studies and comics/media theory in a critical analysis.

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Posted by on 2012/02/17 in Guest Writers